Grants resistance to non-magical bludgeoning, slashing, and piercing damage.Ĭreate a burning wall that injures creatures in or next to it.
#5e arcane focus magic items full
Reveals full bestiary knowledge for the affected creatures. Grants resistance to fire or cold, and damages creatures attacking the caster with melee attacks.Ĭauses bludgeoning and cold damage in the area, and turns the ground into difficult terrain. The creature can be permanently banished if it is extraplanar.Ĭonjures black tentacles that restrain and damage creatures within the area of effect.Ĭreates confusion and erratic behavior in a creature, possibly leading it to attack its allies. Summon spirits in the form of beasts to help you in battle.Ĭreate a wall of wind that causes damage, pushes creatures and objects away, and disperses fogs and gases.īrings one creature back to life, up to 1 minute after death.īanishes a creature as long as you concentrate. Grants knowledge of all languages for one hour. Slows and impairs the actions of up to 6 creatures.Ĭreate a cloud of incapacitating, noxious gas. Touch one willing creature to give them resistance to this damage type. Unleash a stroke of lightning in a direction of your choice, damaging everyone it touches. Make an ally faster and more agile, and grant them an additional action for a limited time.Ĭharms enemies to make them harmless until attacked. Launch a fireball that explodes from a point of your choosing.Īn ally you touch gains the ability to fly for a limited time. Grant temporary powers to an ally for up to one hour.įrighten creatures and force them to flee. Temporarily increases hit points for up to three allies. Make yourself and up to 5 allies stealthier for one hour. Gives you or an ally you can touch an AC of at least 16.
Touch an ally to allow them to climb walls like a spider for a limited time. Can affect enemies if their size is medium or smaller. Make an ally invisible for a limited time.Īllow a creature to levitate and gain control of its aerial movement for a limited time. Paralyze a humanoid you can see for a limited time. Reduce your enemies' attacks and saving throws for a limited time. Increase an ally's AC by 2 for a limited time. Increases your allies' saving throws and attack rolls for a limited time. Increases an ally's speed by two cells per turn. Eating a berry restores 1 hit point and provides sustenance for a long rest. The beast must make a Wisdom Saving Throw or be charmed for the spell's duration.Ĭreates 10 berries infused with magic. Put a number of enemies to sleep for a limited time.Ĭhoose a beast that you can see within the spell's range.
Touch an ally to give them protection from evil or good creatures for a limited time. Provide magical armor to an ally who doesn't wear armor. Identify the hidden properties of an object. Make an enemy helpless with irresistible laughter.
Provide a safe landing when you or an ally falls. Gain a few temporary hit points for a limited time. Spray a spray that briefly blinds your enemies.įor the duration of the spell, you understand the literal meaning of any spoken word that you hear. Grant an ally a one-time bonus to saving throws. Players can equip the spell focus item in either the empty Utility Slot or the Primary/Secondary empty hand.įighter ( Spellblade), Rogue ( Shadowcaster)Ĭreate dancing lights that move at your command.Īn object you can touch emits a powerful light for a limited time. The following spells that are listed in the table are the different spells that requires the caster to equip a spell focus item in order to conjure the spell. Costly components are not includedĪllows the wielder to cast Spells that require the material component. Allows the wielder to cast Spells that require the material component.Ĭontains material Components for most spells.